Boards and points
Carrom is played on a square board with corner pockets. Two players — or two doubles teams — flick a striker to pocket their coins. Club and federation rules may add local details; always follow the referee and your event bulletin.
Scoring a board
On each board only one player (or side) receives coins, 0 to 9. The queen holder for that board is recorded alongside.
Queen bonus (+3)
A player who pockets coins and holds the queen on the same board takes 3 bonus points — unless their match total is already 22 or higher.
Examples:
| Coins with queen | Board points |
|---|---|
| 3 coins with queen | 6 |
| 5 coins with queen | 8 |
| Queen-only board | 3 |
The aim of a match
Each side has nine coins of one color plus a shared queen (red). In tournament play the first side to reach 25 points wins the match. A match is made up of individual boards; running totals build toward 25.
Byes and walkovers
These are event outcomes, not board rules:
- Bye — 13–0 when a group has an odd number of players
- Walkover — 25–0 when the scheduled opponent does not show
See Swiss round robin for how they affect standings (match points count; net score ignores bye/walkover games).
At the table
- The striker must be flicked legally; fouls may forfeit the turn or award penalties per local rules
- Pocketing the striker, the wrong coin, or the queen without proper cover may be fouls depending on your federation
- First strike (who breaks) alternates by board or by match according to event rules
- In doubles, partners share one color; seating and communication follow your event format
Knockout series
In knockout phases, a tie may be a best-of series (for example 2 of 3 sets). Each set is played to 25 like a full match. See Knockouts.
Entering scores in Carrom Live
Use the Score tab on your score link, or organizers enter from the portal board-score screens. Save each board as it finishes so standings and overlays stay live.